This evening during our WACC photo seminar we used flash to explore and emulate lighting conditions and how they affect a portrait. The four sample cases below simulate how direction, distance and size of the light affect the portrayal of facial features.
The first shot shows how on-axis (same direction lens is pointing) light flattens facial features. The next sample used bare flash in a close-up from-above pattern to emulate how overhead sunlight might affect a portrait shot. We get hard and deep shadows. The third sample shows what overhead, but highly diffused light does by bouncing the flash from the ceiling. With this shot we get soft shadows, but also unflattering shadows for the eye sockets. Finally, we brought light from a 45 degree angle to the camera and from above the subject. We get softer shadows and more flattering modeling of the face.
You will notice that for all these we used a fairly high ISO (2000), allowing enough ambient light into the shot to demonstrate how different light sources can mix and affect the overall color of the photo, and this is particularly apparent in the third sample shot.
Our thanks to our willing model for patiently putting up with all the strobing.

























